Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 14828778138094203221 123 Gottschkopf the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Feb 4, 2024. Was a Follower of Sif Muna. Slain by a water moccasin skeleton (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:18 (2696 turns). Gottschkopf the Conjurer (Deep Elf Conjurer) Turns: 2696, Time: 00:03:19 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 79% Magic: 1/10 EV: 12 Int: 25 God: Sif Muna [*.....] Gold: 89 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . d - +2 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Channel Magic You were on level 3 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons d - a +2 dagger of freezing (weapon) i - a +1 mace of holy wrath Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of butterflies {unknown} f - a scroll of amnesia {unknown} g - a scroll of immolation {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 6.6 Conjurations + Level 1.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 10% 1 Hailstorm Conj/Ice 20% 3d7 8% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Frozen Ramparts Ice 6% 1d1 30% 3 Tukima's Dance Hex 3% N/A 30% 3 Dimensional Bullseye Hex/Tloc 1% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Message History The water moccasin skeleton is moderately damaged. (Press . to maintain the ray.) Your Alchemy skill increases to level 1! The searing ray hits the water moccasin skeleton! The water moccasin skeleton is heavily damaged. The water moccasin skeleton barely misses you. Without enough magic to sustain it, your searing ray dissipates. The water moccasin skeleton bites you! You fail to use your ability. The water moccasin skeleton bites you but does no damage. You fail to use your ability. The water moccasin skeleton closely misses you. The water moccasin skeleton bites you. You hit the water moccasin skeleton but do no damage. The water moccasin skeleton is heavily damaged. The water moccasin skeleton bites you! You hit the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton bites you. You hit the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton closely misses you. You hit the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton closely misses you. You are too injured to fight recklessly! You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you but does no damage. You barely miss the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you but does no damage. You hit the water moccasin skeleton. The water moccasin skeleton is almost destroyed. The water moccasin skeleton bites you! You die... .# #. ..# #. # ..# #. .# 8.# #.#######.# #.# #### .#........# #.#P8..## ...#....#.# #.#.....# .....P....# #Z#...P.# .#.#†...#.######@#.8PP.# <#.#.P..#..............# ..............##..###### .....######..P≈P..# ......#####P~~~...# #..<.....##..~~≈..# ............~~~~..# .....#.#.##.~~~~.## ....##.#.##...~..# You could see a water moccasin skeleton. Vanquished Creatures A hound zombie (D:3) A hound skeleton (D:3) An adder (D:2) A gnoll (D:1) 3 adder skeletons (D:3) An adder zombie (D:3) 2 dart slugs (D:1) 2 ribbon worms (D:2) 6 ball pythons 7 endoplasms A giant cockroach (D:3) 6 goblins (D:1) 3 hobgoblins 3 jackals (D:3) 2 quokkas (D:1) A ball python skeleton (D:3) 7 bats 6 frilled lizards 4 kobolds A quokka zombie (D:3) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gottschkopf the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 357 | D:1 | Reached skill level 5 in Conjurations 645 | D:1 | Reached XP level 3. HP: 17/19 MP: 6/9 684 | D:1 | Learned a level 2 spell: Searing Ray 1404 | D:2 | Reached skill level 6 in Conjurations 1933 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/10 1962 | D:2 | Learned a level 4 spell: Fulminant Prism 2294 | D:3 | Found a faded altar of an unknown god. 2350 | D:3 | Prayed at the altar of an unknown god. 2350 | D:3 | Became a worshipper of Sif Muna the Loreminder 2350 | D:3 | Reached * piety under Sif Muna 2685 | D:3 | Reached skill level 1 in Alchemy 2696 | D:3 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, minmay_misc_feat_iff D:2: layout_loops_corners D:3: layout_loops_ring, serial_undead, serial_undead_f, serial_undead_d, serial_undead_f, serial_undead_d, serial_undead_f, serial_undead_e, serial_undead_f, serial_undead_c, serial_undead_e, serial_undead_c, hellmonk_ecumenical_altar_pennies_from_heaven, amcnicky_mini_corridor_feature, dk_noncrumbling_4, hangedman_decor_slide_cut, minmay_randomly_rotated_circles Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.6 Alchemy | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | 8 || 10 Cast: Magic Dart | 66 | 38 || 104 Searing Ray | | 2 || 2 Armour: Robe | 3 | 10 || 13 Dodge: Dodged | 2 | 6 || 8