Grabarz Level 1 of the Dungeon (0, 0, D:1) 15 stones (2, 5, D:1) a +0 dagger (4, 4, D:1) a +0 dagger (4, 36, D:1) 11 stones (5, 1, D:1) a +0 hunting sling (17, 45, D:1) a +0 scale mail (19, 31, D:1) a +0 club (23, 27, D:1) an amulet of magic regeneration (29, 7, D:1) a +0 dagger Level 2 of the Dungeon (4, 0, D:2) a +0 robe (5, 3, D:2) a +0 club (9, -11, D:2) a book of Debilitation (15, -4, D:2) a +0 short sword (17, 1, D:2) a +0 spear (28, -2, D:2) 2 stones a +0 dagger (29, 27, D:2) a potion of brilliance (32, -1, D:2) a +0 ring mail (34, 35, D:2) 20 bolts (37, 37, D:2) a +0 club (42, 10, D:2) 18 bolts (44, -7, D:2) a +0 ring mail (50, -2, D:2) a +0 robe Level 3 of the Dungeon [Shop] Aveqo's Book Emporium Great Wizards, Vol. VII (390 gold) a book of Party Tricks (390 gold) the Guide on the Escort (234 gold) Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Summon Ice Beast Ice/Summoning 4 no Trog disapproves of the use of such an item. a book of Lightning (468 gold) Great Wizards, Vol. II (494 gold) the Reference Book on Supportive Flames (520 gold) Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Summon Forest Summoning/Translocation 5 no c - Fire Storm Conjuration/Fire 9 no Trog disapproves of the use of such an item. Ozocubu's Autobiography (312 gold) a book of Spectacle (416 gold) a book of Displacement (312 gold) a book of Death (572 gold) the Catalogue of Confrontation and Changing (364 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Blade Hands Transmutation 5 no Trog disapproves of the use of such an item. a book of Flames (260 gold) (0, 0, D:3) a +0 dagger (0, 2, D:3) a +0 falchion a +0 leather armour (3, 2, D:3) a +0 whip (25, 12, D:3) a ring of see invisible (27, 25, D:3) a +0 dagger (31, 25, D:3) 3 stones (still there?) a +0 club (still there?) (39, 9, D:3) a +0 scale mail (40, 20, D:3) a +0 dagger (44, 33, D:3) a +0 long sword a +0 shortbow 15 arrows (48, 31, D:3) a +0 robe a +0 club (53, 39, D:3) a potion of magic Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (4, -7, D:4) a +0 hand crossbow a +0 dagger 20 bolts (5, -3, D:4) a +0 dagger a +0 mace 16 stones a +0 club a scroll of immolation a +0 whip a +0 ring mail (8, 5, D:4) a +0 ring mail (12, -25, D:4) a +0 dagger (13, -25, D:4) a +0 club (13, 2, D:4) a scroll of amnesia (14, -25, D:4) a +0 club (18, -8, D:4) a +0 whip (20, 14, D:4) a +0 short sword a stone a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (22, 14, D:4) a +2 short sword of draining a +0 leather armour an orc corpse (skeletalised by now) (26, -14, D:4) a +0 robe (43, 4, D:4) a stone a +0 short sword (44, 3, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (12, -9, D:5) the +1 whip "Giump" {flame, Dex+5} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+5). (25, -10, D:5) a water moccasin corpse