Graphine Level 1 of the Dungeon [Shop] Deempotu's Armour Shoppe a +0 robe (7 gold) a +2 hat (160 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) the +0 pair of gloves "Pomegar" {rF+ Dex+6 SInv} (353 gold) Dex: It affects your dexterity (+6). rF: It protects you from fire. SInv: It lets you see invisible. an orb of energy (160 gold) a +0 robe (7 gold) a +2 chain mail of positive energy (185 gold) a +0 pair of gloves (45 gold) a +0 helmet (45 gold) a +0 scale mail (40 gold) (0, 0, D:1) a +0 dagger (1, -11, D:1) 5 stones (4, 39, D:1) a +0 dagger (16, 22, D:1) a +0 short sword (33, 6, D:1) a +0 mace (36, 6, D:1) a +0 short sword a stone (38, 35, D:1) a +0 ring mail (39, 34, D:1) 5 stones (41, 6, D:1) a +0 club (50, 29, D:1) a +0 dagger (53, 1, D:1) a +0 chain mail (55, 11, D:1) a +0 dagger Level 2 of the Dungeon (1, -7, D:2) a +0 dagger (3, -6, D:2) a +0 club (3, 1, D:2) a +0 club a +0 ring mail (4, -5, D:2) a +0 club a +0 dagger (4, 20, D:2) a +0 whip (5, 0, D:2) a +0 club (12, 19, D:2) a +0 chain mail (17, -5, D:2) a +0 club 3 stones (41, 18, D:2) a +0 shortbow (49, -1, D:2) a +0 dagger (60, 14, D:2) a +0 short sword 5 stones Level 3 of the Dungeon [Shop] Batraev's Armour Shop the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1489 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +1 ring mail of fire resistance (224 gold) a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) the +1 robe "Veigoema" {Str+3} (266 gold) Str: It affects your strength (+3). the +0 cloak "Kutoyxtaa" {rN+ rCorr Int+3} (386 gold) Int: It affects your intelligence (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 chain mail (63 gold) (0, 0, D:3) a +0 ring mail (2, 5, D:3) a ball python corpse (6, -32, D:3) 6 stones (7, -21, D:3) a +2 dagger of holy wrath (14, -16, D:3) 9 stones (16, -16, D:3) a +0 spear (19, 6, D:3) 2 stones (20, 1, D:3) a +0 ring mail (27, -29, D:3) a +0 whip (28, -30, D:3) a +0 club (28, -24, D:3) a +0 hand axe a +0 leather armour (29, -29, D:3) a +0 flail (33, -27, D:3) a +0 hand axe a +0 leather armour (41, -24, D:3) 7 stones (49, -22, D:3) a +0 dagger a +0 robe (50, -37, D:3) a frilled lizard corpse (skeletalised by now) (52, -14, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (1, -10, D:4) a dart slug corpse (7, -11, D:4) a giant cockroach corpse (10, 0, D:4) a hobgoblin corpse (11, 0, D:4) a +0 giant club an ogre corpse (12, -18, D:4) 7 gold pieces (12, 1, D:4) 5 stones (14, 4, D:4) a potion of curing