Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 11613350052475148504 64 Graphine the Ducker (level 4, -1/35 HPs) Began as a Merfolk Gladiator on June 3, 2023. Slain by a scorpion (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1624 turns). Graphine the Ducker (Merfolk Gladiator) Turns: 1624, Time: 00:03:09 Health: -1/35 AC: 1 Str: 14 XL: 4 Next: 12% Magic: 13/13 EV: 14 Int: 7 God: Gold: 18 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of magical power HPRegen 0.00/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-1 -> -5), about to teleport, inhibited regen, invisible A: (nimble swimmer 2), mertail, horns 1, deformed body, inhibited regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) k - a +0 helmet of intelligence Jewellery g - a ring of magical power (left hand) Scrolls c - a scroll of teleportation i - a scroll of poison {unknown} Potions h - a potion of mutation j - a potion of might Skills: + Level 3.0 Fighting + Level 4.3 Long Blades + Level 2.7 Throwing + Level 4.7 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Passwall Tmut/Erth 0% N/A 65% 2 Swiftness Air 0% N/A 87% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You have a pair of small horns on your head. Armour fits poorly on your strangely shaped body. You do not regenerate when monsters are visible. Message History The scorpion poisons you! You hit the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion misses you. You fade into invisibility! You feel very sick. The scorpion misses you. You are too injured to fight recklessly! You feel very sick. You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the scorpion! The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. You hit the scorpion. The scorpion is almost dead. You feel sick. The scorpion misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. It was a potion of mutation. You feel extremely strange. Your body twists and deforms. Your regeneration stops near monsters. A pair of horns grows on your head! Your +0 helmet of intelligence falls away! You feel stupid. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. Unknown command. Sorry, you're not good enough to have a special ability. Unknown command. Okay, then. As you read the scroll labelled ZUIMUA POFED, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ######### ## # #... .... ..... ..... ######...... #....#...... #.##@'...$.. #...s'...... #..#.#...... #######..#.#...... #........#.# ..... #.#####....# ..... #.# #....### .... #.# #.##.# #... #.# #.##.# You could see a scorpion (unable to see you). Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs 2 endoplasms 4 giant cockroaches 5 goblins 3 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:2) 5 ball pythons 3 bats 2 frilled lizards (D:2) A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Graphine the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 275 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 692 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1460 | D:2 | Reached XP level 4. HP: 17/34 MP: 4/4 1611 | D:2 | Noticed a scorpion 1623 | D:2 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1623 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1623 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1624 | D:2 | HP: 1/35 [poisoned by a scorpion] 1624 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring D:2: kennysheep_big_flooded_room, layout_loops_corners Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 | 4.3 Fighting | 3 | 3.0 Throwing | | 2.7 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 88 | 18 || 106 Punch | 1 | || 1 Use: Scroll | 3 | 1 || 4 Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 24 | 3 || 27 Dodge: Dodged | 56 | 18 || 74