Graphine Level 1 of the Dungeon (22, -34, D:1) a +0 club (25, -25, D:1) a +0 club (25, -24, D:1) a +0 club (27, -22, D:1) a +0 club a stone (29, -35, D:1) 5 poisoned darts Level 2 of the Dungeon (16, -34, D:2) a +0 ring mail (16, -12, D:2) a +0 leather armour (17, -5, D:2) 5 stones (27, -20, D:2) a +0 leather armour (39, -17, D:2) a +0 club (39, -4, D:2) a +0 short sword (46, -3, D:2) a +0 short sword 2 stones (49, -41, D:2) a +0 club a +0 sling (49, -28, D:2) a +0 sling (52, -5, D:2) a +0 dagger (57, -14, D:2) a +0 whip 3 stones Level 3 of the Dungeon [Shop] Jochoria's Antique Weapon Boutique the +9 great mace of a Thousand Knives {heavy, *Slow Will+ Int+3 Dex+3} (2060 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). *Slow: It may slow you when you take damage. Will: It increases your willpower. a +0 trident (94 gold) a +4 short sword of freezing (739 gold) a +3 short sword of venom (556 gold) a +0 club (27 gold) a +0 vampiric hand axe (297 gold) a +0 rapier (108 gold) a +0 mace (81 gold) a +0 long sword (94 gold) (3, -45, D:3) a +0 short sword (25, -24, D:3) a +0 scale mail (34, -15, D:3) the +6 ring mail of Ru's Delight {-Cast rElec rC- Dex+6} Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (36, -18, D:3) a +0 club (37, -9, D:3) a +0 dagger (41, -44, D:3) a +0 sling (53, -17, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (3, 1, D:4) a +2 quarterstaff of chaos (14, -41, D:4) a +0 rapier a +0 leather armour (17, -28, D:4) 5 stones a +0 dagger (22, -5, D:4) a +0 dagger (31, -25, D:4) 5 stones (33, 1, D:4) a +0 whip (33, 2, D:4) a +0 club a +0 spear (33, 3, D:4) a +0 halberd (39, -39, D:4) a +0 dagger (40, -39, D:4) a +0 giant club (41, 10, D:4) a +1 dagger of draining (43, -36, D:4) 2 stones (43, -2, D:4) a +0 short sword (43, 14, D:4) a +0 short sword (48, -4, D:4) 7 stones (50, -35, D:4) 4 stones (54, 1, D:4) a +0 leather armour a +0 whip (59, -23, D:4) a +0 scale mail a +0 short sword (62, -41, D:4) a +0 robe Level 5 of the Dungeon (2, 3, D:5) a +0 dagger (9, -20, D:5) a +0 robe (16, -4, D:5) a +0 cloak (29, -2, D:5) a +0 short sword (29, -1, D:5) a +0 flail a +0 leather armour (30, -2, D:5) a +0 club a +0 dagger (30, -1, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (10, 14, D:6) a +1 helmet (12, -6, D:6) a +0 spear (13, -6, D:6) a +0 club (13, -5, D:6) a +0 spear (14, -7, D:6) a +0 halberd (20, 7, D:6) a +0 spear (21, 8, D:6) a +0 whip a +0 club a +0 whip a +0 spear a +0 scale mail (27, 11, D:6) a +0 short sword a +0 short sword (28, 11, D:6) a +0 club (33, 8, D:6) a stone (40, 20, D:6) a +0 shortbow (41, 17, D:6) a +3 flail a +0 robe (43, 17, D:6) a +0 robe (43, 18, D:6) a +0 sling a +0 battleaxe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 5 stones (6, 14, D:7) 6 stones (7, 10, D:7) 8 stones (8, 15, D:7) a +1 quarterstaff of speed a +0 sling a +0 ring mail (9, -6, D:7) a +0 scale mail (15, -4, D:7) a +0 dagger a stone a +0 club (16, -4, D:7) a +0 short sword 6 poisoned darts (16, -3, D:7) a +0 club 5 stones (17, -4, D:7) a +0 shortbow (17, -2, D:7) a scroll of noise (19, 4, D:7) a +0 long sword (27, 3, D:7) a staff of fire (33, -8, D:7) 5 poisoned darts (33, -2, D:7) a +0 falchion (46, 2, D:7) a +1 whip of freezing a +0 robe (48, -11, D:7) a ring of poison resistance (53, -14, D:7) 5 boomerangs (54, -19, D:7) a staff of conjuration Level 8 of the Dungeon [Shop] Puenieze's Antique Armour Shoppe the +5 Storm Queen's Shield {shock, Fly rElec} (957 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. a +3 plate armour of poison resistance (882 gold) a +0 robe (14 gold) a +0 ring mail (84 gold) the +1 robe "Walemoups" {Str+3 Slay+2} (575 gold) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 ring mail (84 gold) the +6 ring mail "Sosuir" {Fly rElec Int-4} (875 gold) Int: It affects your intelligence (-4). rElec: It insulates you from electricity. Fly: It grants you flight. a +0 chain mail (94 gold) a +0 chain mail (94 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) (0, 0, D:8) a +0 hand axe (10, -25, D:8) a +1 buckler (20, -36, D:8) a +0 club 7 poisoned darts (23, -40, D:8) a ring of ice a ring of wizardry a ring of wizardry a ring of ice (24, -39, D:8) a +0 dagger a +0 robe a +0 short sword a curare-tipped dart a +2 scimitar of electrocution a +0 robe a +0 shortbow (25, -37, D:8) a +1 spear of flaming a +0 ring mail (27, -37, D:8) a +0 ring mail (28, -30, D:8) a +2 cloak (28, -4, D:8) 2 stones (35, -35, D:8) a +0 dagger a curare-tipped dart (36, -35, D:8) a +0 club a +0 club 5 stones (36, -34, D:8) a +0 club (36, -13, D:8) a +0 mace a +0 chain mail (36, -12, D:8) a +0 short sword (36, -9, D:8) a +0 mace (36, -7, D:8) a +0 whip a +0 leather armour (37, -35, D:8) a +0 short sword (37, -14, D:8) a +0 club (37, -8, D:8) a +0 flail a +0 dagger a +0 robe (37, -7, D:8) a +0 club (38, -14, D:8) a +0 dagger a +0 robe (39, -41, D:8) 4 stones (40, -16, D:8) a +0 short sword a +0 chain mail (45, -18, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 flail (10, -7, D:9) a +0 quarterstaff (11, 5, D:9) a +0 dagger 4 stones a +0 short sword a kobold corpse a kobold corpse (14, 0, D:9) a +0 ring mail (14, 28, D:9) a +0 long sword (20, 13, D:9) a scroll of immolation (24, 8, D:9) a +0 short sword a curare-tipped dart a kobold corpse (24, 27, D:9) a +0 whip (25, 10, D:9) a +0 dagger 3 stones (25, 26, D:9) a bullfrog corpse (25, 27, D:9) a +0 dagger a +0 scale mail a +3 dagger a +0 robe an orc corpse an orc corpse (26, 9, D:9) a +0 whip 3 stones a kobold corpse (26, 10, D:9) a +0 whip 4 stones (29, 9, D:9) a stone (31, 27, D:9) a scroll of noise (34, -2, D:9) a +0 dagger a +0 robe a +0 flail an orc skeleton (34, -1, D:9) a +0 war axe (34, 0, D:9) a +0 whip (36, -2, D:9) a +0 mace a +0 flail a +0 chain mail a +0 short sword 7 poisoned darts a +0 club an orc skeleton Level 12 of the Dungeon (0, 0, D:12) 2 poisoned darts (4, 6, D:12) a wand of charming (5) (6, 4, D:12) a +0 giant club a +0 giant club (9, 7, D:12) a +0 hat (13, 5, D:12) a +0 leather armour the Ecumenical Temple