Graphine Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 23, D:1) a +0 club 3 stones (5, -24, D:1) a +0 club (9, 28, D:1) a +0 plate armour (13, 26, D:1) a +0 ring mail (17, -33, D:1) 8 stones (27, -27, D:1) a +0 short sword (36, -17, D:1) 4 stones (48, 6, D:1) a +0 robe (53, -8, D:1) a +0 dagger (61, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (11, -7, D:2) a +0 club (26, -1, D:2) a +0 leather armour (34, 13, D:2) a +0 robe (37, 26, D:2) a +0 club (39, -14, D:2) a +0 club (41, 15, D:2) a +0 mace (41, 17, D:2) a book of Geomancy (42, 30, D:2) 3 stones (50, 1, D:2) a +0 dagger (52, -14, D:2) 3 stones (55, 9, D:2) 5 poisoned darts (56, 26, D:2) 5 stones (60, 22, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (0, 1, D:3) a +0 club (5, 3, D:3) a +0 dagger (5, 11, D:3) a +0 club (8, 22, D:3) a +0 flail (8, 23, D:3) a +0 mace (9, 25, D:3) a +0 spear (10, 4, D:3) a +0 mace (10, 6, D:3) 6 poisoned darts (11, 7, D:3) a +0 dagger (14, 5, D:3) a +0 leather armour (17, 16, D:3) a +0 whip (17, 34, D:3) a +1 dagger of venom a +0 sling (19, 4, D:3) a +0 sling (40, 15, D:3) a +0 club Level 4 of the Dungeon (1, 0, D:4) a +0 leather armour (6, -7, D:4) a book of Power (8, 7, D:4) a +0 club (15, -3, D:4) a +0 whip (16, -3, D:4) a +0 whip a +0 whip (17, -1, D:4) a +0 falchion a +0 leather armour (17, 10, D:4) a +0 dagger (26, 6, D:4) 5 poisoned darts (27, 7, D:4) a +0 dagger (33, 25, D:4) an orb of wrath (33, 31, D:4) 8 stones (38, 16, D:4) a +0 flail (39, 23, D:4) a +0 mace Level 5 of the Dungeon (21, 5, D:5) 3 poisoned darts (24, 25, D:5) a scroll of vulnerability (27, 22, D:5) a +0 robe (30, 17, D:5) a +0 great mace of venom (33, 0, D:5) a +0 shortbow (33, 24, D:5) a +0 club a +0 ring mail (37, 13, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Vued's Antique Armour Shop the +10 plate armour "Syro" {Contam Harm Stlth+} (1852 gold) Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. the +3 robe of Clouds {*Thunder rCloud rElec} (712 gold) *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. the +3 pair of mountain boots {steadfast, rC+} (804 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. a +0 leather armour (48 gold) a +0 plate armour (552 gold) a +0 ring mail (96 gold) a +2 leather armour of fire resistance (456 gold) a +0 plate armour (552 gold) a +2 robe of positive energy (352 gold) a +0 pair of boots (108 gold) (0, 0, D:6) a +0 dagger an orc corpse (1, -33, D:6) a +0 hand axe (1, -15, D:6) a +0 dagger (1, -1, D:6) a +0 flail a +0 leather armour a +0 antimagic short sword a +0 leather armour a +0 flail an orc corpse an orc corpse (3, -12, D:6) 5 stones (4, -17, D:6) a +0 shortbow (5, -3, D:6) a +0 ring mail (6, 11, D:6) a book of Rime