Graphine Level 1 of the Dungeon [Shop] Dosiocku's Antique Weapon Emporium a +0 sling (36 gold) a +0 short sword (72 gold) a +1 flail of holy wrath (319 gold) a +0 sling (36 gold) a +0 mace (72 gold) a +0 dagger (48 gold) a +0 mace (72 gold) (2, 2, D:1) a +0 short sword 4 stones (11, 22, D:1) a +0 ring mail (19, 8, D:1) a +0 whip 3 stones (21, 23, D:1) a +0 whip a stone (22, 22, D:1) 4 stones (27, 0, D:1) a +0 mace (28, 30, D:1) a staff of conjuration Level 2 of the Dungeon [Shop] Ostripasch's General Store a +0 shortbow (30 gold) a potion of attraction (30 gold) a scroll of identify (20 gold) a +0 short sword (30 gold) a +0 leather armour (20 gold) a +0 mace (30 gold) a +2 ring mail of poison resistance (180 gold) a scroll of teleportation (30 gold) a +0 mace (30 gold) the +8 mithril axe "Arga" {speed, Will+} (646 gold) Will: It increases your willpower. (0, 0, D:2) a +0 robe (3, 1, D:2) a +0 sling a +0 dagger (5, 10, D:2) a +0 short sword (16, -1, D:2) 7 stones (25, -6, D:2) 5 stones (26, 15, D:2) 6 stones (37, 25, D:2) a +0 trident a +0 chain mail (39, 22, D:2) a +0 dagger (40, 8, D:2) a +0 sling (40, 23, D:2) a +0 club (46, 47, D:2) a +0 falchion (49, 16, D:2) a +0 whip a stone (54, 25, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) 4 poisoned darts (30, 7, D:3) a +0 hand axe a +0 club (33, 7, D:3) a +0 dagger a +0 ring mail (35, 6, D:3) a +0 scimitar (40, -24, D:3) 8 stones (43, 5, D:3) a +0 club (45, -3, D:3) 5 large rocks (54, 2, D:3) a +0 club a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 robe (0, 15, D:4) a +0 club (2, 1, D:4) a +0 spear (4, 1, D:4) a +0 spear of venom (6, 0, D:4) a +0 flail (7, 8, D:4) a scroll of noise (14, 20, D:4) 9 stones (27, 12, D:4) a +0 club a +0 ring mail a silver boomerang a +0 flail a +0 leather armour a +0 dagger (28, 13, D:4) a +0 robe a +0 dagger (29, 28, D:4) a +0 club (34, -15, D:4) 2 stones (37, 15, D:4) a +0 whip a +0 short sword (38, 17, D:4) a +0 flail (38, 18, D:4) a +0 club (38, 20, D:4) a +0 club a +0 ring mail (43, 1, D:4) 6 stones Level 5 of the Dungeon [Shop] Doahupp's Jewellery Shoppe a ring of see invisible (165 gold) an amulet of the acrobat (330 gold) a +6 ring of strength (396 gold) an amulet of guardian spirit (330 gold) a ring of poison resistance (220 gold) a +4 ring of slaying (858 gold) a ring of fire (275 gold) a +4 ring of protection (396 gold) (0, 0, D:5) a +1 whip of electrocution (7, 24, D:5) a +0 hand axe (8, 0, D:5) a potion of attraction (11, 22, D:5) a +0 club (13, 3, D:5) a +0 robe (16, 33, D:5) a +0 mace (19, 18, D:5) 5 stones (19, 26, D:5) a +0 dagger (26, 30, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 whip a +0 robe a +0 short sword (0, 1, D:6) a +0 dagger a +0 robe (1, 2, D:6) a +0 hand axe (9, 29, D:6) 4 stones (15, 24, D:6) a stone (19, 18, D:6) 3 stones (19, 27, D:6) a +0 cloak a +0 leather armour a +0 broad axe of flaming (23, -9, D:6) a +0 leather armour a +0 mace (34, -5, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Heviasud's Book Boutique an Inescapable Atlas (416 gold) the Directory of Topomancy (182 gold) Spells Type Level a - Sandblast Earth 1 b - Animate Armour Summoning/Earth 4 a book of Unlife (468 gold) the Handbook of Blasphemous Deeds and Momentum (520 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Anguish Hexes/Necromancy 4 c - Freezing Cloud Conjuration/Ice/Air 5 d - Agony Necromancy 5 a book of Sloth (468 gold) a book of the Moon (520 gold) a book of Dreams (312 gold) an Everburning Encyclopedia (468 gold) a manual of Necromancy (1040 gold) (0, 0, D:7) 5 poisoned darts (15, -11, D:7) 6 stones (28, 18, D:7) a +0 robe (31, 22, D:7) a +0 robe a +0 club (31, 23, D:7) a +0 flail (32, 24, D:7) a +0 spear (32, 25, D:7) a +3 whip (33, -9, D:7) a +0 robe (34, 18, D:7) a scroll of noise (48, 4, D:7) a +0 leather armour a +0 flail (48, 31, D:7) a +0 war axe a +0 scale mail (49, 3, D:7) a +0 hand axe of freezing (49, 5, D:7) a +0 flail a +0 scale mail a +0 short sword a +0 chain mail a +0 dagger a +0 mace a +0 flail a +0 leather armour (49, 31, D:7) a +0 short sword (51, 31, D:7) a +0 club a +0 chain mail a +0 club a +0 dagger a +0 robe (56, -18, D:7) 5 poisoned darts (56, 1, D:7) a +0 ring mail (58, 15, D:7) 6 stones (60, 2, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (9, -3, D:8) a +2 short sword of venom (9, -1, D:8) a +0 short sword 7 poisoned darts a +0 club a +0 dagger 2 stones (10, -3, D:8) a +0 dagger (10, -2, D:8) a +0 dagger a +0 short sword (11, 25, D:8) 3 poisoned darts (24, 32, D:8) a +0 ring mail (34, 10, D:8) 14 gold pieces (35, 10, D:8) 13 gold pieces (35, 19, D:8) a +0 robe (36, 10, D:8) 8 stones (36, 11, D:8) a staff of cold (unseen) (36, 12, D:8) a +7 trident of distortion (unseen) (36, 13, D:8) the +0 plate armour of the Catfish {+Inv Regen+ rCorr Dex-5} Dex: It affects your dexterity (-5). +Inv: It lets you turn invisible. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (unseen) (36, 14, D:8) 23 gold pieces (39, 4, D:8) 4 stones (45, 30, D:8) a +0 war axe (53, 28, D:8) a +0 whip 5 poisoned darts (54, 28, D:8) a +0 short sword a +0 dagger (55, 27, D:8) a +0 dagger a +0 dagger (55, 28, D:8) a +0 dagger a stone (56, 23, D:8) a +0 short sword a curare-tipped dart (57, 24, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -1, D:9) a +1 flail of venom an orc corpse (skeletalised by now) (1, 0, D:9) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (1, 1, D:9) a +0 club a +0 morningstar an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 27, D:9) a water moccasin corpse (12, -16, D:9) 3 poisoned darts (16, -17, D:9) a +0 dagger (16, -14, D:9) a +0 helmet (29, -4, D:9) a +0 rapier a bailey (0, 0, Bailey) a +0 halberd a +0 halberd an ogre corpse an ogre corpse (4, -3, Bailey) a +0 trident (4, -2, Bailey) a +0 spear a spriggan corpse