Graphine Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, 35, D:1) 2 poisoned darts (21, 12, D:1) a +0 short sword (32, 19, D:1) a +0 dagger (39, 9, D:1) a +0 chain mail (45, 13, D:1) a +0 dagger (46, 31, D:1) a +0 robe (50, 10, D:1) 2 poisoned darts (51, 35, D:1) a +0 club Level 2 of the Dungeon (8, -19, D:2) a +0 club (12, -12, D:2) a +0 dagger a +2 robe of resistance (13, -17, D:2) a +0 scale mail (14, -23, D:2) a +0 buckler (14, 1, D:2) 5 stones (15, -21, D:2) a +0 hand axe (19, -14, D:2) a +0 dagger (22, -3, D:2) 5 stones (28, 15, D:2) a +0 flail (38, -4, D:2) 6 stones (41, 13, D:2) a +0 club a +0 sling (49, 15, D:2) a +0 club (51, 13, D:2) a +0 spear 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 29, D:3) 4 stones (15, 18, D:3) a +0 hand axe a +0 scale mail (25, 19, D:3) a +0 dagger (26, 16, D:3) a +0 whip (26, 21, D:3) a +0 robe (33, 30, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 sling a +0 dagger (13, -8, D:4) a +0 robe (22, 1, D:4) a +0 short sword 5 stones (23, -30, D:4) a +0 robe (38, -9, D:4) a +4 mace of protection (46, -24, D:4) 3 stones (49, -5, D:4) the staff of earth "Xoomyzie" {rC+ Str+5} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. (50, -54, D:4) a +0 dagger (50, -53, D:4) a +0 dagger 2 stones (56, -22, D:4) a +0 club (56, -21, D:4) a +0 giant club (61, -31, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] The Oracle's Delphic Readings a book of Winter (476 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a manual of Armour (1120 gold) a scroll of magic mapping (105 gold) 3 scrolls of enchant armour (315 gold) a scroll of blinking (105 gold) a scroll of magic mapping (105 gold) a book of Changes (252 gold) (0, 0, D:5) a +0 buckler (4, -44, D:5) a +0 trident 3 boomerangs (13, -12, D:5) a +0 robe (20, -16, D:5) a +0 short sword (28, -20, D:5) a +0 short sword (36, -37, D:5) 8 stones (39, -24, D:5) a +0 flail (41, -44, D:5) 2 potions of degeneration (43, -10, D:5) a +0 club 3 stones (43, -9, D:5) a +0 dagger 4 poisoned darts (44, -10, D:5) a +0 short sword 4 stones (45, -3, D:5) a +0 dagger a +0 robe (46, -4, D:5) a +0 dagger (47, -6, D:5) a +0 dagger a +0 leather armour (48, -42, D:5) a scroll of torment (51, -46, D:5) a +0 dagger (52, -48, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 spear (21, -15, D:6) a +1 antimagic short sword a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 leather armour (36, -25, D:6) a +4 scythe of flaming a +0 robe (43, -7, D:6) a +1 whip of flaming a +0 robe (43, -2, D:6) 4 stones (45, -16, D:6) a +0 robe (50, -18, D:6) a +0 giant club (52, -4, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) 12 gold pieces (8, -1, D:7) a +0 ring mail (8, 0, D:7) 15 gold pieces Level 8 of the Dungeon [Shop] Cufuheut's Antique Weapon Emporium a +0 flail of draining (224 gold) a +0 war axe (94 gold) a +0 mace (81 gold) a +0 whip (67 gold) the +3 morningstar "Lunk" {flame, Contam rElec Will+} (977 gold) rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. a +2 dire flail of protection (453 gold) a +0 quarterstaff of draining (248 gold) a +0 dagger of venom (118 gold) (0, 0, D:8) a +0 trident a +0 ring mail (4, -11, D:8) a +0 shortbow (9, -23, D:8) a +0 dagger (16, -5, D:8) a +0 flail 2 boomerangs a +0 chain mail (27, -10, D:8) a +0 scale mail (29, -9, D:8) a +0 club a +0 club 7 stones a +0 whip (29, -8, D:8) a +0 short sword 4 stones a +2 dagger of draining 7 poisoned darts Level 9 of the Dungeon (0, 0, D:9) 8 stones (3, 38, D:9) a +0 dagger a +0 robe (7, 33, D:9) a +0 dagger a +0 robe (7, 34, D:9) a +0 dagger a +0 robe (8, 34, D:9) a +0 dire flail a +0 plate armour a +0 flail (10, 7, D:9) a +0 ring mail (11, 9, D:9) 9 stones (11, 36, D:9) a +0 shortbow (20, 36, D:9) a +0 robe (22, 6, D:9) a +0 dagger (23, 23, D:9) 5 stones (24, 48, D:9) a +0 falchion (27, 25, D:9) a +0 dagger 2 stones (28, 25, D:9) a +0 short sword 4 stones (29, 23, D:9) a +0 dagger (29, 25, D:9) a +2 dagger of venom a curare-tipped dart (36, -2, D:9) a +0 club (38, 48, D:9) 3 poisoned darts (44, 41, D:9) a +0 dagger a +0 robe (44, 42, D:9) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (45, 42, D:9) a +0 whip (46, 42, D:9) a +0 club (54, 18, D:9) a +0 shortbow (60, -1, D:9) 5 large rocks Level 10 of the Dungeon (0, 0, D:10) a yak corpse (1, 0, D:10) a yak corpse (2, 3, D:10) a +0 sling (9, -5, D:10) a +0 chain mail