Graywind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 5 stones (2, 27, D:1) a +0 spear (7, 23, D:1) 3 stones (10, 2, D:1) a +0 barding (11, 23, D:1) a +0 leather armour Level 2 of the Dungeon (8, 6, D:2) a +0 dagger (11, 35, D:2) a +0 scale mail (12, 30, D:2) a +0 club (20, 27, D:2) a +0 dagger 5 stones (24, 27, D:2) a +0 dagger a +0 sling (29, 9, D:2) 4 stones a +0 dagger Level 3 of the Dungeon [Shop] Qugic's Weapon Shoppe 8 stones (8 gold) a +0 spear (33 gold) a +0 dire flail (44 gold) a +0 whip (27 gold) a +0 long sword of electrocution (117 gold) the +1 short sword of Sudden Death {antimagic, Will++ Int+3} (454 gold) Int: It affects your intelligence (+3). Will: It greatly increases your willpower. a +2 trident of venom (178 gold) a +4 halberd of freezing (321 gold) a +0 sling (16 gold) (23, -8, D:3) a +0 mace (27, 0, D:3) a +0 dagger (35, -2, D:3) a +0 robe a +0 dagger a +0 dagger 2 boomerangs a +0 club (36, -2, D:3) a +0 robe a +0 dagger (37, 22, D:3) a +0 plate armour (38, -2, D:3) 4 stones a +0 dagger (39, 25, D:3) 4 stones (43, -13, D:3) a scroll of noise (46, -9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -42, D:4) 6 gold pieces (5, -46, D:4) a potion of berserk rage (5, -30, D:4) a +2 pair of boots (unseen) (6, -15, D:4) a +0 robe (7, -48, D:4) a scroll of identify (7, -3, D:4) a potion of attraction (9, -18, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 1, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (3, 14, D:5) a quokka corpse (5, 14, D:5) a +0 long sword (7, 22, D:5) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken.