Grim Level 1 of the Dungeon (0, 0, D:1) a -1 short sword a kobold corpse (rotten by now) (12, 5, D:1) a +0 club (14, 8, D:1) a +2 ring mail of magic resistance (26, 12, D:1) 19 stones (12, 20, D:1) a +0 ring mail (1, 21, D:1) a +0 mace (-1, 25, D:1) a +0 club (25, 34, D:1) a +0 club (26, 34, D:1) a +0 dagger (32, 36, D:1) a stone (31, 37, D:1) a stone (32, 37, D:1) a stone (32, 38, D:1) a stone (33, 38, D:1) a +0 dagger (14, 41, D:1) a +0 club (10, 44, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (-1, 3, D:2) a ball python corpse (1, 3, D:2) a +0 club a hobgoblin corpse (-1, 4, D:2) a giant gecko corpse (16, 11, D:2) a meat ration (-8, 14, D:2) 21 stones (9, 23, D:2) 20 bolts of flame (-7, 25, D:2) a hobgoblin skeleton (-9, 26, D:2) a +0 dagger a goblin skeleton (-9, 27, D:2) a jackal skeleton (-8, 27, D:2) 23 bolts (-12, 28, D:2) a jackal skeleton