Grim Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (24, 4, D:1) a stone (28, 4, D:1) a +0 club (24, 5, D:1) 2 stones (27, 5, D:1) a cursed -1 whip (7, 10, D:1) a +0 ring mail (22, 13, D:1) a +0 club (23, 14, D:1) a cursed +0 whip a kobold corpse (skeletalised by now) (40, 22, D:1) 16 stones (18, 27, D:1) a +0 robe (28, 27, D:1) 26 bolts (27, 30, D:1) a +0 club (42, 32, D:1) a +0 dagger (51, 39, D:1) a +0 ring mail (34, 41, D:1) a cursed -2 club (37, 42, D:1) a +0 club (61, 50, D:1) a +0 club (48, 52, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (9, 1, D:2) a potion of brilliance (9, 2, D:2) 12 gold pieces (13, 2, D:2) 11 gold pieces (-1, 3, D:2) a goblin corpse (7, 3, D:2) a scroll of remove curse (-3, 4, D:2) a +0 leather armour (5, 6, D:2) a beef jerky (-6, 7, D:2) a +0 robe (-2, 20, D:2) a cursed +0 robe