Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-15, 3, D:1) a +0 short sword a +0 whip (-13, 7, D:1) a +0 club (-6, 15, D:1) 26 sling bullets (2, 18, D:1) 5 tomahawks (12, 18, D:1) a +0 mace (9, 21, D:1) a cursed -2 club (-19, 23, D:1) a +0 robe (7, 24, D:1) a +0 hand axe (0, 25, D:1) 18 poisoned needles (15, 25, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (-1, 1, D:2) a +0 whip (-15, 15, D:2) 22 stones (18, 17, D:2) a +0 dagger (18, 18, D:2) a +0 animal skin (-15, 28, D:2) 20 bolts (-10, 30, D:2) a +0 dagger (26, 32, D:2) a cursed -1 club (26, 33, D:2) a +0 dagger a goblin skeleton (28, 33, D:2) a +0 club a +0 hunting sling 17 stones (29, 33, D:2) a +0 dagger (30, 33, D:2) a stone (26, 34, D:2) a +0 falchion a +0 animal skin a +0 helmet (14, 36, D:2) 25 bolts (-20, 39, D:2) a +0 dagger (-21, 40, D:2) a +0 dagger (-15, 42, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) 18 gold pieces (1, 6, D:3) a +0 spear (2, 7, D:3) 15 gold pieces (9, 13, D:3) a potion of restore abilities (10, 14, D:3) a potion of poison