Grim Level 1 of the Dungeon (-1, 1, D:1) a goblin corpse (skeletalised by now) (-7, 5, D:1) a potion of degeneration (21, 11, D:1) a +0 whip (10, 12, D:1) a potion of restore abilities (34, 21, D:1) a +0 club (40, 21, D:1) 5 curare-tipped needles (19, 23, D:1) a rat corpse (19, 24, D:1) a bat corpse (52, 26, D:1) a +0 club (43, 28, D:1) a +0 club (34, 30, D:1) 12 sling bullets (23, 40, D:1) 18 sling bullets