Grim Level 1 of the Dungeon (24, 12, D:1) a +0 dagger (35, 33, D:1) 18 sling bullets of frost (34, 37, D:1) 16 steel sling bullets (1, 48, D:1) a +0 club (34, 48, D:1) a +0 club (0, 56, D:1) a +0 club Level 2 of the Dungeon (-33, 15, D:2) 12 silver sling bullets (-26, 16, D:2) a +0 dagger (-2, 17, D:2) a +0 dagger (20, 23, D:2) a +0 leather armour (15, 26, D:2) a +0 mace (-26, 28, D:2) a +0 dagger (2, 28, D:2) 2 stones (15, 34, D:2) a beef jerky (21, 37, D:2) a stone (2, 39, D:2) a +0 cloak (20, 39, D:2) a cursed -2 club (3, 44, D:2) 14 stones (-8, 48, D:2) an orc skeleton (-6, 48, D:2) a cursed +0 club (-6, 49, D:2) a bat corpse (-3, 50, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 large shield (0, 5, D:3) 3 tomahawks (2, 6, D:3) a +0 long sword (4, 8, D:3) 4 fruits (3, 11, D:3) a potion of curing (2, 12, D:3) a scroll of random uselessness (4, 13, D:3) a scroll of enchant armour (8, 14, D:3) 28 stones (5, 20, D:3) a bread ration (7, 23, D:3) 5 needles of frenzy (11, 27, D:3) 2 scrolls of enchant weapon (12, 30, D:3) a +0 rapier