Grim Level 1 of the Dungeon (0, 0, D:1) 18 bolts (10, 0, D:1) a meat ration (24, 0, D:1) 3 stones (7, 9, D:1) 8 arrows (24, 12, D:1) a +0 ring mail (25, 15, D:1) a stone (-5, 22, D:1) a +0 helmet (19, 22, D:1) a cursed +0 club (25, 23, D:1) a +0 whip 4 stones (26, 23, D:1) a +0 short sword (-4, 35, D:1) a +0 club (28, 42, D:1) a cursed -3 dagger (50, 47, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (0, 9, D:2) 17 poisoned needles (-10, 10, D:2) a cursed -1 club (-26, 14, D:2) a +0 dagger a +0 robe (-17, 17, D:2) a ball python corpse (-24, 19, D:2) 3 javelins (-10, 23, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (2, 23, D:2) 28 stones (-9, 24, D:2) a +0 whip 2 stones (-15, 26, D:2) a stone a +0 short sword (-14, 27, D:2) a stone (8, 27, D:2) a +0 ring mail (11, 32, D:2) a +0 club (27, 38, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (8, 2, D:3) a meat ration (5, 5, D:3) a +0 club a hobgoblin corpse (9, 6, D:3) a +3 scale mail (2, 8, D:3) 18 stones (3, 9, D:3) a +0 club a goblin corpse (-9, 12, D:3) a meat ration (2, 12, D:3) a hobgoblin corpse (-13, 13, D:3) a +0 chain mail (6, 15, D:3) a +0 mace