Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-32, 2, D:1) a +0 dagger (-29, 2, D:1) a +0 club (16, 8, D:1) a cursed -2 club (-4, 26, D:1) a +0 club (15, 36, D:1) a stone (14, 37, D:1) a stone (21, 44, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (1, 3, D:2) 3 stones