Grim Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (6, 0, D:1) a +0 spear (43, 7, D:1) a +0 club (7, 9, D:1) a +0 dagger (30, 9, D:1) 4 poisoned sling bullets (17, 14, D:1) a beef jerky (26, 14, D:1) a +0 club (40, 16, D:1) 12 poisoned needles (23, 18, D:1) a +0 club (45, 24, D:1) a cursed -2 club (26, 29, D:1) a +0 hunting sling (42, 30, D:1) a +0 club (44, 35, D:1) a +0 short sword (27, 36, D:1) 12 poisoned needles (15, 38, D:1) 18 arrows (2, 57, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (-8, 2, D:2) a +0 robe (-8, 4, D:2) a +0 club a +0 robe (2, 9, D:2) a +0 club (-33, 11, D:2) a +0 war axe (2, 22, D:2) a +0 leather armour (6, 25, D:2) 22 stones (-5, 27, D:2) a +0 ring mail (-11, 29, D:2) a +0 club (-4, 45, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-11, 13, D:3) a scroll of enchant armour (-7, 18, D:3) a +1 dagger a +0 scale mail (-8, 23, D:3) a +0 club (-7, 26, D:3) a +0 club (-11, 29, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (3, 36, D:3) a goblin corpse (skeletalised by now) (1, 50, D:3) a +0 club