Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (36, 2, D:1) a +0 whip (-2, 4, D:1) a +0 buckler (35, 4, D:1) a stone (41, 11, D:1) a +0 spear (30, 22, D:1) a meat ration (45, 30, D:1) 3 large rocks (14, 32, D:1) a +0 dagger (-5, 36, D:1) 17 arrows (6, 36, D:1) a +0 club (2, 39, D:1) a +0 club (26, 40, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-5, 6, D:2) 11 gold pieces (-3, 10, D:2) a cursed -1 robe (4, 20, D:2) 19 sling bullets (-3, 21, D:2) 14 stones (-4, 33, D:2) a +0 club (-14, 34, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +3 ring of strength (-3, 8, D:3) a +0 ring mail (10, 19, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (-13, 22, D:3) 20 arrows (-13, 30, D:3) a +0 dagger a goblin corpse (-16, 32, D:3) 23 stones (8, 32, D:3) a +0 dagger (-12, 33, D:3) 19 stones (15, 43, D:3) a giant mite corpse