Grim Level 1 of the Dungeon (0, 0, D:1) 9 poisoned needles (10, 3, D:1) a +0 club (10, 9, D:1) 32 arrows (-24, 14, D:1) a +0 whip (23, 14, D:1) a +0 robe (28, 14, D:1) 22 arrows of dispersal (-18, 16, D:1) a +0 club (-17, 16, D:1) a +0 club (14, 20, D:1) a stone (15, 21, D:1) a stone (23, 21, D:1) 22 arrows (-21, 23, D:1) a stone (-21, 24, D:1) a stone (-21, 28, D:1) a +0 club (-5, 37, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (-24, 4, D:2) a cursed +0 club (-16, 6, D:2) a +0 club (29, 9, D:2) 13 poisoned needles (11, 14, D:2) an uncursed ring of teleportation (1, 15, D:2) a +0 club (7, 18, D:2) 7 bolts (11, 18, D:2) 21 stones (15, 20, D:2) a +0 dagger (15, 22, D:2) a +0 ring mail (16, 22, D:2) a +0 spear (7, 23, D:2) 22 arrows (12, 26, D:2) 11 stones (-29, 27, D:2) a +0 club (-23, 28, D:2) a +0 robe Level 3 of the Dungeon (-26, 2, D:3) a +0 robe (-26, 5, D:3) a hobgoblin skeleton (-40, 8, D:3) a +0 dagger (-6, 10, D:3) a +0 flail (-11, 12, D:3) a +0 mace (-34, 13, D:3) a +0 chain mail (-8, 13, D:3) a +0 club (-25, 16, D:3) a stone (-24, 16, D:3) 2 stones (-27, 17, D:3) a potion of poison an uncursed ring of positive energy an uncursed ring of protection from cold a +2 leather armour of fire resistance (-6, 19, D:3) a +0 robe (-15, 39, D:3) a +0 club (-5, 42, D:3) a cursed -3 club (-39, 43, D:3) a +0 dagger