Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club 11 stones (26, 5, D:1) a +0 dagger (-31, 12, D:1) a +0 leather armour (-29, 20, D:1) a +0 mace (7, 20, D:1) a cursed -2 helmet (15, 24, D:1) a +0 club (-20, 29, D:1) 3 needles of confusion (-13, 31, D:1) 26 arrows (-13, 33, D:1) a cursed -1 dagger (-17, 39, D:1) a +0 club (-15, 41, D:1) 16 stones (-26, 45, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 13, D:2) 11 bolts of penetration (11, 20, D:2) a +0 dagger (40, 20, D:2) a +0 dagger (26, 21, D:2) 3 stones (29, 21, D:2) 22 stones (33, 22, D:2) a stone (13, 27, D:2) a +0 hand axe (1, 35, D:2) a +0 club (30, 35, D:2) 16 stones (22, 37, D:2) a +0 mace (40, 46, D:2) a +0 ring mail (34, 51, D:2) a +0 mace (29, 52, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 chain mail a hobgoblin skeleton (-38, 1, D:3) a goblin corpse (-37, 1, D:3) 16 sling bullets of frost (-31, 8, D:3) a cursed +0 club (unseen) (-20, 11, D:3) a +0 club (22, 12, D:3) 29 bolts (-5, 17, D:3) a +0 spear (-26, 19, D:3) a +0 club (-8, 20, D:3) a stone (-2, 20, D:3) a +0 short sword a stone (0, 22, D:3) a +0 quarterstaff (-19, 25, D:3) 22 stones (9, 28, D:3) a +0 club (4, 35, D:3) 4 poisoned needles (26, 40, D:3) 25 arrows (13, 46, D:3) a +0 buckler