Dungeon Crawl Stone Soup version 0.17-a0-1719-g1afd5a1 (webtiles) character file. 159 Grim the Grave Robber (level 5, 27/28 HPs) Began as a Deep Elf Necromancer on Aug 28, 2015. Quit the game on level 4 of the Dungeon. The game lasted 00:30:32 (4752 turns). Grim the Grave Robber (Deep Elf Necromancer) Turns: 4752, Time: 00:30:33 Health: 27/28 AC: 9 Str: 5 XL: 5 Next: 17% Magic: 10/11 EV: 13 Int: 21 God: Gold: 93 SH: 0 Dex: 15 Spells: 3 memorised, 5 levels left rFire . . . SeeInvis . t - +1 quarterstaff rCold . . . Clarity + a - +0 robe rNeg . . . SustAt . (no shield) rPois + Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . k - +0 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ j - ring of poison resistance h - +6 ring of protection @: not resistant to hostile enchantments, unstealthy A: horns 2, clarity a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. Inventory: Hand weapons t - a +1 quarterstaff (weapon) Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery h - a +6 ring of protection (left hand) j - a ring of poison resistance (right hand) m - an uncursed ring of protection from magic {unknown} p - a +2 ring of strength {unknown} Scrolls d - a scroll of amnesia {unknown} f - a scroll of immolation {unknown} g - a scroll of blinking {unknown} l - a scroll of noise {unknown} o - a scroll of magic mapping {unknown} Potions n - a potion of brilliance Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 q - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - 3 bread rations r - a beef jerky Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None c - Vampiric Draining Necr #####..... 1% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Zin Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You possess an exceptional clarity of mind. Message History Your -1 quarterstaff glows red for a moment. Read which item? (? for menu, Esc to quit) Enchant which weapon? (? for menu, Esc to quit) As you read the scroll of enchant weapon, it crumbles to dust. Your +0 quarterstaff glows red for a moment. Okay, then. d - a scroll labeled SIYDIW CYANU A slave comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - slave Aim: a slave, wearing an animal skin (resting, chance to defeat MR: 84%) The slave convulses in agony! Saving game... please wait. Welcome back, Grim the Deep Elf Necromancer. Press ? for a list of commands and other information. Save game and exit? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#...........###.# .#...............# .................# .................# .................# .................# .................####### .........##.........p... .........###.##.@### ...####### #.##..### #### #.###...# ## #.......# .# #.......# .# #.......# .# #.......# .# #........# ## #........# You could see a slave. Vanquished Creatures 7 adders An ooze (D:3) 3 worms A giant gecko (D:3) An orc (D:3) 8 bats 3 giant cockroaches 12 hobgoblins 7 jackals 2 quokkas (D:3) 5 giant newts 3 goblins (D:1) 18 kobolds 7 rats 78 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:3) 1 creature vanquished. Grand Total: 79 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Grim the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:1 | Reached skill level 5 in Necromancy 439 | D:1 | Learned a level 1 spell: Animate Skeleton 476 | D:1 | Reached XP level 2. HP: 9/15 MP: 4/8 1427 | D:2 | Reached skill level 6 in Necromancy 1427 | D:2 | Reached XP level 3. HP: 12/19 MP: 3/9 1668 | D:2 | Found a glowing silver altar of Zin. 1670 | D:2 | Found a shattered altar of Ashenzari. 2460 | D:2 | Reached XP level 4. HP: 20/24 MP: 5/10 2914 | D:2 | Reached skill level 7 in Necromancy 3524 | D:3 | Learned a level 3 spell: Vampiric Draining 3792 | D:3 | Reached XP level 5. HP: 26/28 MP: 4/11 4734 | D:4 | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 4734 | D:4 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 4734 | D:4 | Gained mutation: You have a pair of horns on your head. [potion of mutation] 4750 | D:4 | Noticed a slave 4752 | D:4 | Quit the game Vault maps used: D:1: eino_arrival_cavern_e D:2: grunt_temple_overflow_open D:3: minmay_goblin_kobold_house D:4: minmay_misc_feat_chi, uniq_pikel Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | 1 || 6 Cast: Pain | 56 | 93 || 149 Animate Skeleton | 2 | 19 || 21 Vampiric Draining | | 5 || 5 Use: Potion | 2 | 1 || 3 Scroll | 1 | 5 || 6 Eat: Chunk | 4 | 8 || 12