Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 club (-12, 2, D:1) 25 sling bullets (2, 2, D:1) a +0 club (-17, 3, D:1) 28 stones (-15, 4, D:1) a +0 whip (22, 8, D:1) a stone (20, 9, D:1) 2 stones (22, 9, D:1) a stone (8, 10, D:1) a +0 club (25, 10, D:1) a +0 short sword (10, 17, D:1) a +0 dagger (10, 18, D:1) 15 arrows (23, 20, D:1) a +0 club (0, 21, D:1) 18 stones (10, 23, D:1) a +0 dagger (21, 25, D:1) a +0 whip (31, 25, D:1) a +0 whip 2 stones (18, 31, D:1) a +0 hunting sling (20, 31, D:1) 16 stones (4, 46, D:1) 19 stones (20, 48, D:1) a +0 dagger Level 2 of the Dungeon (0, 1, D:2) a cursed -1 hand axe (-13, 4, D:2) 16 bolts (-2, 5, D:2) a +0 leather armour (2, 5, D:2) a +0 leather armour (-7, 6, D:2) a +0 club (-7, 7, D:2) a +0 dagger (11, 10, D:2) a +0 club (12, 10, D:2) a stone (13, 10, D:2) a stone (8, 11, D:2) a +0 dagger 2 stones (8, 13, D:2) a +0 club (6, 18, D:2) a +0 club (-28, 21, D:2) 20 stones (-2, 33, D:2) 17 stones (-18, 34, D:2) a +0 dagger (-17, 38, D:2) an adder skeleton (-4, 40, D:2) 13 poisoned needles (-21, 41, D:2) a bat corpse (-27, 44, D:2) 10 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 2, D:3) 14 gold pieces