Grim Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (-7, 5, D:1) 5 sling bullets (15, 9, D:1) 10 poisoned needles (11, 20, D:1) a +0 whip 2 stones (15, 22, D:1) a stone (16, 23, D:1) a stone (-23, 24, D:1) a +0 whip a +0 hunting sling (2, 26, D:1) a +0 hunting sling (18, 27, D:1) a +0 mace (-7, 29, D:1) a +0 robe (14, 29, D:1) 18 poisoned needles (-13, 31, D:1) a +0 hunting sling (16, 31, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (-5, 1, D:2) a bat skeleton (12, 4, D:2) a +0 leather armour (22, 8, D:2) a +0 club (-6, 12, D:2) a +2 whip of electrocution (11, 12, D:2) a +0 dagger (4, 14, D:2) 24 stones (11, 19, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a tomahawk (1, 2, D:3) a tomahawk (2, 2, D:3) a tomahawk (3, 5, D:3) 11 gold pieces (1, 8, D:3) a scroll of random uselessness