Grim Level 1 of the Dungeon (22, 3, D:1) a hobgoblin corpse (skeletalised by now) (8, 4, D:1) a +0 buckler (19, 10, D:1) a +0 dagger 26 stones (-18, 11, D:1) a +0 hunting sling (13, 12, D:1) 2 stones (-5, 14, D:1) a +0 dagger (-19, 16, D:1) a +0 dagger (32, 16, D:1) 23 arrows (6, 19, D:1) a +0 club (11, 19, D:1) a +0 dagger 3 stones (29, 19, D:1) a +0 hunting sling (13, 21, D:1) a +0 dagger (9, 22, D:1) a +0 leather armour (12, 22, D:1) 3 stones (10, 35, D:1) 16 stones (8, 37, D:1) a goblin corpse (skeletalised by now) (4, 39, D:1) a cursed -2 dagger (21, 45, D:1) a +0 club (15, 46, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (-25, 2, D:2) a +0 leather armour (-11, 2, D:2) a +0 club (10, 3, D:2) 12 gold pieces (-20, 15, D:2) 3 stones