Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (22, 0, D:1) a +0 club (25, 6, D:1) a +0 club (27, 6, D:1) a +0 club (23, 9, D:1) a stone (23, 10, D:1) 3 stones (10, 27, D:1) 7 poisoned needles (30, 39, D:1) a +0 spear (40, 40, D:1) a +0 club (30, 45, D:1) a +0 club Level 2 of the Dungeon (-5, 22, D:2) a potion of curing (-1, 24, D:2) an arrow (-2, 25, D:2) an arrow (5, 26, D:2) a cursed -1 short sword (-2, 29, D:2) 2 stones (-2, 30, D:2) a stone (-1, 30, D:2) a +0 animal skin a +0 whip (5, 30, D:2) an arrow (-2, 32, D:2) 9 stones a +0 hunting sling a +0 club (4, 32, D:2) an arrow (-2, 33, D:2) a +0 club (-2, 34, D:2) a stone (-2, 38, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (-24, 9, D:3) 3 fruits (-25, 10, D:3) a +0 mace (still there?) an arrow (still there?) (-27, 12, D:3) an arrow (4, 14, D:3) a +0 club (0, 15, D:3) a +0 scale mail a +0 whip (-31, 16, D:3) an arrow (-17, 22, D:3) 5 gold pieces (-4, 28, D:3) 9 poisoned needles (-16, 32, D:3) 20 bolts