Grim Level 1 of the Dungeon (0, 0, D:1) 22 arrows (8, 13, D:1) 21 bolts (-20, 18, D:1) a rat corpse (skeletalised by now) (-41, 19, D:1) a +0 club (7, 20, D:1) a cursed -3 dagger a +0 plate armour a +0 dagger (-19, 21, D:1) a giant newt corpse (skeletalised by now) (-14, 25, D:1) a +0 dagger (-5, 30, D:1) 24 bolts (-37, 31, D:1) a +0 short sword a hobgoblin corpse (-35, 31, D:1) a +0 club a +0 club (2, 37, D:1) a +0 whip (-11, 43, D:1) a +0 club