Grim Level 1 of the Dungeon (0, 0, D:1) a rat corpse (4, 0, D:1) a bat corpse (-25, 1, D:1) a giant gecko corpse (skeletalised by now) (-19, 5, D:1) a +0 short sword (-8, 5, D:1) a +0 club a hobgoblin skeleton (-3, 6, D:1) a rat skeleton (6, 7, D:1) a giant cockroach corpse (-1, 8, D:1) a +0 short sword a +0 leather armour (-2, 10, D:1) a stone (4, 10, D:1) a +0 dagger a giant cockroach corpse (7, 12, D:1) a stone (-30, 13, D:1) a +0 robe (10, 17, D:1) a +0 robe (12, 17, D:1) 20 stones (-31, 22, D:1) 18 stones (4, 23, D:1) a jackal corpse (skeletalised by now) (-32, 28, D:1) 16 stones (-12, 37, D:1) a +0 club (-23, 39, D:1) a +0 club (25, 53, D:1) a +0 robe (18, 54, D:1) a +0 leather armour