Grim Level 1 of the Dungeon (14, 0, D:1) 7 poisoned needles (-1, 1, D:1) a +0 dagger (0, 1, D:1) a stone (5, 1, D:1) a stone (18, 9, D:1) 2 stones (0, 22, D:1) a cursed -3 dagger (-14, 23, D:1) a +0 club (1, 24, D:1) 10 bolts (24, 24, D:1) a +0 dagger (25, 28, D:1) a stone (-3, 38, D:1) a +0 club Level 2 of the Dungeon (12, 12, D:2) a +0 mace (11, 14, D:2) a +0 club (-9, 16, D:2) a +0 leather armour (-18, 28, D:2) a +0 short sword (-25, 33, D:2) 4 stones (-25, 34, D:2) a stone (19, 34, D:2) a +0 dagger (21, 36, D:2) 23 arrows (-25, 37, D:2) a +1 short sword of speed (28, 49, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) 8 poisoned needles (7, 2, D:3) 21 stones (20, 6, D:3) a scroll of recharging (-7, 10, D:3) a river rat corpse (skeletalised by now) (-1, 10, D:3) a river rat corpse (skeletalised by now) (4, 11, D:3) a +0 dagger (19, 11, D:3) 20 stones (-5, 13, D:3) a rat corpse (skeletalised by now) (15, 13, D:3) a +0 scale mail (-2, 15, D:3) a river rat corpse (skeletalised by now) (5, 27, D:3) a +0 dagger (29, 32, D:3) a +0 chain mail (24, 34, D:3) a +0 mace (32, 34, D:3) a +0 robe (2, 41, D:3) 23 stones a sewer (0, 0, Sewer) a rat corpse