Grim Level 1 of the Dungeon (0, 0, D:1) a cursed -2 short sword (3, 6, D:1) a +0 short sword (21, 8, D:1) a +0 pair of boots (28, 9, D:1) a +0 club (-5, 12, D:1) a +0 short sword (7, 14, D:1) a +0 robe (-7, 17, D:1) a +0 club (-13, 24, D:1) a +0 dagger a cursed +0 whip (11, 34, D:1) a +0 dagger (42, 36, D:1) a cursed -3 dagger (44, 43, D:1) 15 silver bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club (35, 2, D:2) 19 arrows (-2, 3, D:2) a +0 trident (26, 4, D:2) a +0 club (17, 6, D:2) a +0 leather armour (6, 7, D:2) a +0 club a +0 club (24, 9, D:2) a +0 club (24, 13, D:2) a cursed -3 dagger (-15, 15, D:2) a +0 club (14, 19, D:2) 13 poisoned needles (-9, 26, D:2) a +0 leather armour (18, 26, D:2) a +0 dagger (2, 34, D:2) a +0 robe (1, 43, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 20 stones (10, 0, D:3) a +2 quarterstaff of chaos (14, 1, D:3) a +0 mace (-30, 8, D:3) 5 gold pieces (9, 8, D:3) 21 stones (4, 9, D:3) a bat corpse (skeletalised by now) (-21, 11, D:3) a large rock (unseen) (-20, 11, D:3) a large rock (4, 11, D:3) a +0 dagger (-23, 16, D:3) 16 gold pieces (-37, 19, D:3) a +0 club a +0 robe (-10, 23, D:3) a jackal corpse (skeletalised by now) (-22, 29, D:3) the felid corpse of Natasha (-23, 31, D:3) 24 stones