Grim Level 1 of the Dungeon (1, -8, D:1) a +0 robe (5, 17, D:1) 20 sling bullets (7, -16, D:1) a cursed +0 ring mail (14, -26, D:1) a +0 spear (16, -28, D:1) a +0 club (21, 3, D:1) a +0 ring mail (22, -20, D:1) a +0 club (27, 2, D:1) a +0 dagger (29, -5, D:1) a stone (35, -2, D:1) 2 stones (39, 3, D:1) a +0 club 14 stones (41, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (2, 59, D:2) a +0 dagger (11, 59, D:2) a +0 quarterstaff (12, 3, D:2) a stone (12, 4, D:2) a +0 club (12, 43, D:2) a +0 robe (23, -1, D:2) a +0 scale mail (36, 60, D:2) a +0 club (37, 34, D:2) an uncursed amulet of inaccuracy (38, 20, D:2) a +0 dagger (44, 17, D:2) 3 tomahawks (46, 9, D:2) 8 javelins (46, 13, D:2) a +0 hunting sling 16 stones (46, 23, D:2) 16 poisoned needles (50, 57, D:2) a +0 buckler (54, 12, D:2) 24 stones (56, 39, D:2) a +0 robe (64, 19, D:2) 19 stones Level 3 of the Dungeon (5, 13, D:3) a +0 long sword (9, 13, D:3) a +0 morningstar a +0 leather armour (10, 13, D:3) a +0 chain mail (12, -3, D:3) a poisoned needle (12, 16, D:3) a +0 ring mail (14, -3, D:3) a +2 whip of electrocution a +0 club a +0 whip a +0 short sword a +0 blowgun 10 poisoned needles (20, -4, D:3) a +0 spear (24, -20, D:3) a +0 leather armour (26, 4, D:3) 16 stones (36, 10, D:3) a +0 dagger (38, 6, D:3) a +0 dagger (46, -2, D:3) a +0 leather armour (49, 28, D:3) a +0 club (50, 2, D:3) 23 arrows