Grim Level 1 of the Dungeon (0, 0, D:1) a +0 spear (17, 2, D:1) a +0 hunting sling (22, -17, D:1) a +0 short sword a stone (23, 2, D:1) a +0 robe (32, 6, D:1) a stone (32, 9, D:1) a stone a +0 dagger (32, 13, D:1) 18 stones (33, 11, D:1) a +0 club (35, 26, D:1) a +0 dagger (36, -7, D:1) a +0 ring mail (36, 17, D:1) a +0 spear (44, 30, D:1) a stone (48, 24, D:1) a +0 club 3 stones (49, 23, D:1) a +0 club (51, 3, D:1) 23 stones (55, 3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (10, 12, D:2) 3 stones (10, 15, D:2) a +0 club (17, 4, D:2) 21 stones (25, 9, D:2) 10 stones (27, 1, D:2) a +0 club (31, 12, D:2) a cursed -1 club (34, -25, D:2) a +0 ring mail of cold resistance (35, 1, D:2) a +0 club (38, -6, D:2) 16 bolts (48, -13, D:2) 28 stones (53, -17, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -6, D:3) 21 stones a sewer (28, 0, Sewer) 19 sling bullets (30, -1, Sewer) a river rat corpse (skeletalised by now) (42, 6, Sewer) a giant newt skeleton