Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -26, D:1) a +0 dagger 3 stones (12, 4, D:1) a +0 leather armour (24, -21, D:1) a +0 ring mail (25, -21, D:1) a +0 dagger (27, -25, D:1) a cursed -3 whip (32, -9, D:1) 22 stones (34, 5, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) 4 stones (3, 4, D:2) a +0 ring mail (4, 9, D:2) a +0 dagger 5 stones (8, 4, D:2) a +0 dagger (13, 0, D:2) a +0 hand axe (27, 6, D:2) a +0 hunting sling 16 stones (28, 6, D:2) a +0 dagger a +0 hunting sling 18 stones (29, 9, D:2) 2 stones (30, 5, D:2) a stone (30, 28, D:2) a stone (31, 27, D:2) a stone (32, 29, D:2) a +2 whip of holy wrath (33, 24, D:2) a stone (34, 21, D:2) a +0 whip a stone (42, 18, D:2) 20 stones (42, 25, D:2) a +0 dagger (42, 35, D:2) a +0 hand axe (45, 5, D:2) a +0 leather armour (46, 38, D:2) a +0 club (51, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a sewer (0, 0, Sewer) 2 stones (1, 0, Sewer) a stone (3, 0, Sewer) a +0 dagger (4, 0, Sewer) 3 inedible chunks of flesh (5, 0, Sewer) a stone