Grim Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (5, 11, D:1) a +0 club (16, -14, D:1) a +0 dagger (22, -23, D:1) a potion of might (23, -25, D:1) a +0 dagger (25, 18, D:1) a potion of curing (27, 7, D:1) a +0 club (28, 8, D:1) a +0 club 2 stones (31, 10, D:1) a stone (32, -6, D:1) a potion of cancellation (33, 11, D:1) a stone (33, 18, D:1) a potion of cure mutation (35, -5, D:1) 12 sling bullets (37, -26, D:1) a +0 dagger (38, -18, D:1) a +3 short sword (46, 4, D:1) a potion of degeneration (49, 20, D:1) a meat ration (50, -5, D:1) a meat ration (53, -17, D:1) a +0 club (55, -13, D:1) a +0 club (unseen) (55, 8, D:1) a beef jerky (66, 32, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a rat corpse (1, 5, D:2) a +0 robe (3, -1, D:2) 14 gold pieces (unseen) (10, -6, D:2) a scroll of identify (10, 3, D:2) a potion of lignification (11, 4, D:2) a scroll of amnesia