Grim Level 1 of the Dungeon (0, 0, D:1) 13 stones (6, -23, D:1) a +0 robe (6, -16, D:1) a +0 club (7, 31, D:1) 17 bolts (11, -17, D:1) a +0 club (11, 14, D:1) a +0 club (18, -17, D:1) a +0 leather armour (21, 9, D:1) a +0 ring mail (22, -18, D:1) a +0 dagger (22, -8, D:1) a +0 short sword (28, 12, D:1) a stone (30, 9, D:1) a stone (31, 8, D:1) a stone (31, 18, D:1) 12 sling bullets (32, 7, D:1) a stone (33, 5, D:1) 22 stones (38, -14, D:1) 21 arrows (39, 1, D:1) 19 stones (41, -24, D:1) 15 stones (52, 31, D:1) a +0 dagger (53, -14, D:1) a +0 hand axe (59, 0, D:1) 7 needles of sleeping (67, 23, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 8, D:2) a +0 chain mail (12, 14, D:2) 20 stones (13, 10, D:2) a stone (15, 9, D:2) a stone 30 sling bullets (15, 13, D:2) a stone (16, 6, D:2) a +0 spear (16, 14, D:2) a stone (22, 0, D:2) a leopard gecko corpse (24, 15, D:2) a +0 leather armour (26, 16, D:2) a +0 club (35, 12, D:2) an adder corpse (skeletalised by now) (37, 9, D:2) 18 arrows (37, 13, D:2) a +0 mace