Grim Level 1 of the Dungeon (16, 39, D:1) a +0 buckler (18, 29, D:1) a +0 short sword a stone (28, 29, D:1) 3 stones (28, 35, D:1) a +0 dagger (29, 34, D:1) a +0 club (32, 29, D:1) a stone (33, 40, D:1) a +0 short sword 4 stones (34, -2, D:1) 22 stones (35, -1, D:1) a +0 whip (36, 14, D:1) 23 stones (36, 28, D:1) a +0 club (43, 25, D:1) a +0 spear (46, 27, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (0, 2, D:2) 22 stones (9, 30, D:2) a +0 club (11, 30, D:2) 20 stones (16, 27, D:2) 12 arrows (19, 11, D:2) a +0 club (20, -8, D:2) a +0 short sword (29, 2, D:2) a +0 chain mail (34, -3, D:2) a +0 leather armour (37, -21, D:2) 6 javelins (38, 0, D:2) a +0 club (41, 20, D:2) a cursed -2 club (42, 29, D:2) 27 stones (43, -1, D:2) a +0 club (50, -5, D:2) a +0 mace (56, 12, D:2) a cursed +0 scale mail (56, 13, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 2 gold pieces (0, 1, D:3) a gold piece (1, 1, D:3) 2 gold pieces (2, 0, D:3) a gold piece (2, 1, D:3) 2 gold pieces (5, 19, D:3) a +0 club (25, 4, D:3) a quokka corpse (skeletalised by now) (26, 4, D:3) a jackal corpse (skeletalised by now) (27, 4, D:3) a jackal corpse (skeletalised by now)