Grim Level 1 of the Dungeon (12, -7, D:1) a +0 robe (12, -1, D:1) a stone (13, -1, D:1) a +0 club 15 stones (14, -1, D:1) a stone (15, -1, D:1) a stone (16, -2, D:1) a stone (24, 5, D:1) a +0 club (24, 25, D:1) a +0 spear (25, 34, D:1) 18 sling bullets (26, 5, D:1) a cursed -1 club (27, 6, D:1) a +0 whip (28, 25, D:1) a +0 dagger (32, 21, D:1) 24 sling bullets (45, 25, D:1) a +0 ring mail (45, 31, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 27, D:2) a +0 chain mail (4, 20, D:2) a +0 club (9, 0, D:2) 26 stones (10, -2, D:2) a bat corpse (skeletalised by now) (20, 21, D:2) a +0 whip (24, 6, D:2) a rat corpse (skeletalised by now) (27, 25, D:2) 10 stones (27, 26, D:2) a +0 whip (32, 28, D:2) a cursed +0 ring mail (33, 7, D:2) a +0 club (36, 23, D:2) a phial of floods (50, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 chain mail an orc corpse