Grim Level 1 of the Dungeon (0, 0, D:1) 4 stones (8, 14, D:1) (unseen) (14, 4, D:1) a cursed -2 dagger (20, 9, D:1) a +0 dagger (26, 35, D:1) 10 poisoned needles (29, 37, D:1) a cursed -2 whip (31, 13, D:1) a cursed -1 dagger a stone (36, 10, D:1) a stone (44, 42, D:1) a cursed +0 cloak (45, 8, D:1) a +0 club (50, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 14 stones (3, 12, D:2) a rat corpse (skeletalised by now) (4, -9, D:2) a +0 club (10, -16, D:2) a bat skeleton (13, 10, D:2) 6 javelins (17, -15, D:2) a bat skeleton (21, 18, D:2) a bread ration (22, -19, D:2) a +0 leather armour (25, 7, D:2) a bat corpse (skeletalised by now) (27, 30, D:2) a +0 club (28, 5, D:2) a +0 dagger (40, 15, D:2) a cursed -2 dagger (53, -5, D:2) a +0 chain mail (54, 1, D:2) a +0 club (58, -14, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 21 poisoned needles