Grim Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, 5, D:1) 2 stones (11, 0, D:1) a stone (15, 18, D:1) 8 poisoned needles (16, -3, D:1) a +0 club (17, -10, D:1) a +0 spear (22, 4, D:1) a stone (28, 6, D:1) a +0 whip a stone (41, 2, D:1) a +0 club (43, -21, D:1) 32 sling bullets (59, -14, D:1) a +0 club (65, 11, D:1) a +0 club 16 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +0 dagger (2, -10, D:2) a +0 club (7, 1, D:2) 2 stones (10, 15, D:2) a +0 dagger (11, 7, D:2) a +0 dagger (12, -2, D:2) a stone (15, 30, D:2) a +0 club (25, 9, D:2) 2 gold pieces (25, 10, D:2) 5 gold pieces (25, 11, D:2) 19 gold pieces (26, 9, D:2) 5 gold pieces (26, 10, D:2) 10 gold pieces (26, 11, D:2) 14 gold pieces (27, 6, D:2) 13 gold pieces (27, 10, D:2) a royal jelly (27, 11, D:2) 9 gold pieces (48, 18, D:2) a +0 club Level 3 of the Dungeon (4, -22, D:3) a +0 trident (15, -9, D:3) a +0 hand axe (25, -2, D:3) a +0 battleaxe (29, -6, D:3) a +0 club (38, -10, D:3) 13 stones (43, -4, D:3) a +0 whip (45, 3, D:3) a +0 leather armour (45, 7, D:3) a +0 robe Level 4 of the Dungeon (5, -9, D:4) a +0 dagger of flaming a +0 robe (6, -9, D:4) a +0 dagger a +0 leather armour (8, -8, D:4) a +0 dagger (10, -7, D:4) a +0 mace of protection a +0 leather armour (12, 11, D:4) a +0 flail a tomahawk a +0 leather armour (15, -22, D:4) 17 poisoned needles (19, 15, D:4) a tomahawk (21, -12, D:4) a +0 mace (21, -11, D:4) a +0 mace (25, -11, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (6, 13, D:5) 5 curare-tipped needles (7, 44, D:5) 4 tomahawks of returning (14, 15, D:5) a frilled lizard corpse (skeletalised by now) (16, -6, D:5) a +0 leather armour (18, 7, D:5) a +0 chain mail (20, -7, D:5) 5 arrows (20, 8, D:5) an adder corpse (22, 20, D:5) 11 arrows (23, -6, D:5) an arrow (27, 20, D:5) a +0 whip (30, 19, D:5) a +4 falchion a +0 hand axe a +0 scale mail