Grim Level 1 of the Dungeon (0, 0, D:1) 17 stones (7, -18, D:1) a meat ration (14, 0, D:1) a potion of haste (14, 3, D:1) a +0 ring mail (19, -28, D:1) 24 bolts (22, -14, D:1) a potion of heal wounds (24, 6, D:1) a cursed -3 whip (25, -17, D:1) a +0 hand axe (28, -10, D:1) a potion of brilliance (29, -39, D:1) a +0 short sword (31, -42, D:1) 19 sling bullets (31, -38, D:1) a stone (36, 3, D:1) 26 arrows (38, -27, D:1) 2 fruits (48, -18, D:1) a +0 dagger (51, -19, D:1) a potion of degeneration (53, -7, D:1) a +0 club (64, -23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (30, 39, D:2) a +0 short sword 3 stones (30, 41, D:2) a stone (30, 46, D:2) a stone (31, 46, D:2) a +0 spear (38, -7, D:2) 27 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -4, D:4) 16 gold pieces (15, -18, D:4) a +0 hand axe a +0 morningstar a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 1, D:4) a +0 whip (22, -4, D:4) a potion of agility (30, -14, D:4) a potion of resistance