Grim Level 1 of the Dungeon (0, 0, D:1) 18 stones (1, 1, D:1) a +0 hunting sling (2, -9, D:1) 10 poisoned needles (10, 11, D:1) 13 bolts (12, -1, D:1) a +0 dagger a cursed -3 club (12, 13, D:1) a +0 leather armour (19, 21, D:1) 20 sling bullets (20, 10, D:1) a +0 club (28, -2, D:1) a stone (29, -1, D:1) a stone (29, 12, D:1) a +0 short sword (35, -5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 20 bolts (1, 0, D:2) a stone (2, 2, D:2) a stone a bat corpse (13, 5, D:2) a +0 club a +0 club a kobold corpse (15, -6, D:2) a +0 club a jackal corpse a hobgoblin corpse (16, -7, D:2) a jackal corpse (17, -3, D:2) 19 gold pieces (17, 6, D:2) a bat corpse (skeletalised by now)