Grim Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 4, D:1) a +0 club (6, -25, D:1) 16 stones (8, -20, D:1) 19 stones (13, -8, D:1) a +0 dagger (14, -32, D:1) a +0 club a +2 vampiric whip (19, -8, D:1) a stone (22, -20, D:1) 16 stones (39, -29, D:1) a cursed +0 spear (61, -35, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a cursed -1 robe (7, -6, D:2) a +0 flail (9, -7, D:2) a +0 dagger of venom 5 stones (12, 36, D:2) 21 poisoned needles (14, 31, D:2) a +0 chain mail (19, -7, D:2) a cursed -1 mace (25, 34, D:2) 2 stones (28, 34, D:2) a stone (28, 35, D:2) a stone (35, 10, D:2) 2 tomahawks (38, 1, D:2) a stone (39, -1, D:2) a +0 club 14 stones a +0 ring mail (67, 7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 10 stones (9, -3, D:3) a leopard gecko corpse (skeletalised by now) (9, 2, D:3) a +0 robe (14, 4, D:3) a cursed -3 club a hobgoblin corpse (skeletalised by now) (21, -30, D:3) 12 gold pieces (26, 2, D:3) 6 poisoned needles (31, -11, D:3) a +0 dagger a kobold corpse (skeletalised by now)