Grim Level 1 of the Dungeon (3, -20, D:1) a +0 ring mail (4, -32, D:1) a cursed -3 mace (5, -18, D:1) a +0 club (11, -33, D:1) a +0 club (14, -43, D:1) 18 stones (20, -55, D:1) a +0 trident (41, -32, D:1) a +0 club (42, -22, D:1) a +1 centaur barding (43, -54, D:1) a +0 dagger (49, -32, D:1) a stone (50, -25, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 15, D:2) a +0 leather armour (4, -12, D:2) a +0 robe (11, -7, D:2) a +0 plate armour (14, 19, D:2) a stone (15, 19, D:2) a +0 dagger a +0 robe (16, 20, D:2) 11 stones (23, -17, D:2) a +0 club (23, -7, D:2) a +0 dagger (23, 1, D:2) a +0 club (27, 30, D:2) a +0 dagger (32, -12, D:2) a +0 club (40, -1, D:2) a +0 pair of gloves (43, 39, D:2) a +0 dagger a goblin skeleton (59, -7, D:2) a +0 giant spiked club