Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 4, D:1) 17 stones (8, 33, D:1) 17 stones (11, 13, D:1) 15 poisoned needles (11, 32, D:1) 15 stones (13, 24, D:1) a +0 club (14, 41, D:1) a +0 hand axe (22, 31, D:1) 2 stones (26, 21, D:1) 4 tomahawks (29, 32, D:1) 2 stones a +0 chain mail (30, 23, D:1) a +0 leather armour (35, 20, D:1) a +0 club (36, 7, D:1) a +0 scale mail (37, 12, D:1) a +0 club 4 stones (39, 19, D:1) a +0 plate armour (42, 35, D:1) a +0 club (43, 9, D:1) a stone (43, 20, D:1) 19 stones (45, 21, D:1) 22 stones (46, 2, D:1) a cursed -2 chain mail (52, 6, D:1) a +0 whip (53, 3, D:1) 21 stones Level 2 of the Dungeon (1, 0, D:2) a scroll of enchant weapon (2, -12, D:2) a +0 dagger (21, -15, D:2) a +0 short sword (21, 1, D:2) a +0 club (23, -17, D:2) 25 stones (23, 7, D:2) a +0 club (26, -14, D:2) a +4 mace (27, -11, D:2) a quokka corpse (skeletalised by now) (28, -7, D:2) a rat corpse (skeletalised by now)