Dungeon Crawl Stone Soup version 0.26-a0-658-gbdda728c12 (webtiles) character file. Game seed: 8552218855741758893 6 Grim the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Oct 5, 2020. Slain by a goblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (366 turns). Grim the Vexing (Deep Elf Enchanter) Turns: 366, Time: 00:01:12 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 4/6 EV: 13 Int: 19 God: Gold: 26 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - an uncursed amulet of magic regeneration {unknown} Skills: * Level 1.6 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting + Level 4.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ###.... 2% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex ###..... 9% 3 Tukima's Dance Hex ###..... 9% 3 Ensorcelled Hibernation Hex/Ice ##.... 10% 2 Dazzling Flash Conj/Hex ##.... 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (chance to defeat MR: 73%) The goblin is outlined in light. The goblin misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you. You die... ..........########.# ..... ..........#### #.# ..... .............# #.# ...... .............#####.####...... .>...........'............... .......##....#####.#....rg... #......##....# #...#.####.... #............# #!###.### .. ##...........# #@#.#...# #...........# #g#...#.# #...........# #.#.#.#.## #.........#####........# #.........##≈≈≈≈≈≈≈≈≈≈≈≈≈ #.........##≈####≈≈≈≈≈####≈# # ##......####≈#⌠.#######.>#≈# .# #......# #≈#..'.....'..#≈##.# #...[..# #≈##'###+###'##≈... You could see a goblin (corona). Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 goblins (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 366 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic Action || total -------------------------++------- Melee: Dagger || 32 Cast: Corona || 8 Armor: Robe || 3 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 363 | 363 | 0 | 135 | 141 | 1 | 363.0 | Dungeon | 363 | 363 | 0 | 135 | 141 | 1 | 363.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 363 daAuts