Grim Level 1 of the Dungeon (3, 6, D:1) a +0 club (5, 3, D:1) 19 arrows (7, -35, D:1) a +2 dagger of venom (14, -27, D:1) a +0 club 2 stones (18, -12, D:1) 26 bolts (20, -20, D:1) 17 bolts (21, -28, D:1) 16 arrows (23, -39, D:1) 14 bolts (30, -19, D:1) a +0 whip 3 stones (34, -19, D:1) 15 sling bullets (41, -9, D:1) a +0 hand axe (47, -12, D:1) 18 stones (61, -34, D:1) a +0 robe (61, 7, D:1) a staff of conjuration Level 2 of the Dungeon (0, 0, D:2) 30 arrows (4, 34, D:2) a book of Misfortune (23, -12, D:2) a +0 mace (25, -10, D:2) 8 stones (28, -1, D:2) 9 stones (39, 0, D:2) 5 stones a +0 short sword (42, -1, D:2) a +0 club (55, 2, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 20 arrows (17, -3, D:3) a +0 club a +0 robe (17, -2, D:3) a +0 club (22, -10, D:3) a +0 short sword (23, -32, D:3) a +0 ring mail (26, -11, D:3) a +0 dagger (31, -11, D:3) a +0 ring mail (32, 15, D:3) a +0 buckler (38, -27, D:3) a +0 dagger (43, -38, D:3) a +0 whip a +0 leather armour (43, -37, D:3) a +0 hand axe (45, -38, D:3) a +0 dagger a +0 robe a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (5, 2, D:4) a +0 mace (36, 4, D:4) a +0 club (38, 4, D:4) a book of Callings (42, 1, D:4) 15 arrows (43, 20, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (43, 22, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (44, 20, D:4) a +0 dagger a +0 robe (45, 21, D:4) a +0 trident an orc corpse (skeletalised by now)