Grim Level 1 of the Dungeon (0, 0, D:1) a +0 whip (9, -10, D:1) a +0 club (11, 2, D:1) 13 stones (14, 18, D:1) a +0 short sword (15, -6, D:1) a +0 leather armour (22, -16, D:1) a +0 tower shield (25, -25, D:1) 18 arrows (28, -26, D:1) a +0 dagger 5 stones (34, 3, D:1) a +0 hunting sling (44, -10, D:1) a +0 scale mail (45, 12, D:1) a +0 robe (49, 9, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -21, D:2) 13 stones (3, -34, D:2) a +0 leather armour (6, -15, D:2) a +0 robe (18, 3, D:2) 13 stones (25, -33, D:2) a +0 chain mail (34, -16, D:2) a +0 club a +0 hunting sling (53, -31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a potion of curing (0, 3, D:3) a +0 flail (still there?) a +0 club (still there?) an orc corpse (still there?) (1, -2, D:3) an adder corpse (4, 3, D:3) a ball python corpse (15, -4, D:3) a water moccasin corpse (30, 12, D:3) an adder skeleton