Grim Level 1 of the Dungeon (0, 0, D:1) a +1 rapier of draining (4, 26, D:1) a +0 dagger (13, 27, D:1) a +0 dagger (14, 9, D:1) a +0 whip a stone (17, 39, D:1) a +0 dagger (21, 9, D:1) a +0 dagger 3 stones (32, 22, D:1) a +0 ring mail (45, 38, D:1) a +0 club (49, 41, D:1) a book of Geomancy Level 2 of the Dungeon (0, 0, D:2) 14 arrows (1, 34, D:2) a +0 short sword a kobold corpse (skeletalised by now) (14, 30, D:2) a +0 dagger a goblin corpse (26, 23, D:2) a +0 ring mail (32, 30, D:2) an adder corpse (43, 28, D:2) a potion of curing