Grim Level 1 of the Dungeon [Shop] Muonisme's General Store 23 sling bullets (149 gold) the +9 morningstar "Xiameem" {vorpal, Will+ rCorr Int+2} (954 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 scale mail (52 gold) a +6 ring of dexterity (760 gold) the -5 pair of gloves of Darkness {rF- Will++ Dex+5} (1 gold) Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. Will: It greatly increases your willpower. the +0 chain mail of Netuol {Harm rC- rN+ Dex+2} (167 gold) Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Harm: It increases damage dealt and taken. 22 stones (28 gold) a +0 pair of boots (58 gold) a scroll of enchant weapon (97 gold) a potion of invisibility (104 gold) 8 curare-tipped darts (62 gold) (7, 4, D:1) a +0 spear (8, 11, D:1) 26 stones (12, 13, D:1) a +0 rapier (14, 7, D:1) a +0 dagger (18, -14, D:1) a +0 dagger (20, -9, D:1) a +0 leather armour (24, -12, D:1) a +0 club (24, -11, D:1) a +0 hunting sling a +0 short sword (24, -6, D:1) a +0 club (25, -14, D:1) 22 stones (29, 12, D:1) a +0 short sword 2 stones (36, 5, D:1) a +0 robe (41, 14, D:1) a +0 club Level 2 of the Dungeon (2, -20, D:2) a +0 leather armour (4, 3, D:2) a +0 hand axe (8, -23, D:2) a +0 dagger (9, -37, D:2) a +0 hunting sling (20, 5, D:2) 19 stones (36, -31, D:2) a +0 dagger (36, -17, D:2) a +0 robe (43, -21, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a worm corpse (6, 14, D:3) a +0 club (7, 24, D:3) a hobgoblin corpse (15, -3, D:3) 22 arrows (18, 31, D:3) a potion of brilliance