Grim Level 1 of the Dungeon (5, 9, D:1) 10 stones (7, -22, D:1) 11 stones (9, -38, D:1) a +0 flail (10, 9, D:1) a +0 scale mail (33, -49, D:1) a +0 leather armour (33, -34, D:1) 22 stones (34, -43, D:1) a +0 dagger (36, 10, D:1) a +0 club (44, -22, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) an arrow (4, -2, D:2) an arrow (11, 3, D:2) a +0 robe a +0 robe (11, 5, D:2) an arrow (11, 8, D:2) an arrow (11, 11, D:2) an adder corpse (11, 14, D:2) a +0 robe (23, 45, D:2) a +0 club (24, 41, D:2) 21 stones (25, -2, D:2) a +1 leather armour of cold resistance (26, 56, D:2) a +0 dagger 3 stones (27, 19, D:2) a rat corpse (35, 18, D:2) a +0 club (38, 11, D:2) a +0 spear (39, 33, D:2) 23 bolts (39, 43, D:2) a hobgoblin corpse (skeletalised by now)