Grim Level 1 of the Dungeon [Shop] Zyfasug's Book Shop a book of Misfortune (264 gold) a manual of Shields (880 gold) a book of Blood (308 gold) a book of the Earth (396 gold) a book of Conjurations (220 gold) a book of Minor Magic (198 gold) a book of Transfigurations (440 gold) a book of Minor Magic (198 gold) the Catalogue of Bewitchment (352 gold) Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Metabolic Englaciation Hexes/Ice 5 no c - Silence Hexes/Air 5 no (0, 0, D:1) a +0 dagger (9, -1, D:1) 18 bolts (15, -14, D:1) a +0 whip (16, 11, D:1) a +0 dagger (17, 16, D:1) a +0 dagger 4 stones (26, 6, D:1) a +0 short sword (28, 14, D:1) 21 stones (31, 18, D:1) a +0 leather armour (50, -1, D:1) 27 stones (54, -1, D:1) a +0 mace (55, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 13, D:2) a +0 mace (8, 8, D:2) a +0 club (8, 19, D:2) a +0 dagger a +0 robe (11, 7, D:2) a +0 whip a stone (27, 0, D:2) a +0 hunting sling a +0 dagger 22 stones (31, 20, D:2) a +0 dagger (31, 21, D:2) 16 stones (32, -10, D:2) a +0 club (39, 34, D:2) a +0 club 4 stones (42, 10, D:2) a +0 club a +0 club (43, 33, D:2) a +0 hand axe (44, 27, D:2) 13 arrows (50, 25, D:2) 15 arrows (66, -6, D:2) a +0 hunting sling a +0 dagger 11 stones (68, 6, D:2) a +0 club a +0 dagger a +0 short sword a +0 animal skin a +0 helmet a +0 dagger (68, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (16, 7, D:3) a +0 whip (17, 18, D:3) a +0 club (20, 18, D:3) a +0 club a stone (21, -7, D:3) a +0 battleaxe (36, -1, D:3) 15 stones (37, -9, D:3) a +0 whip (50, 0, D:3) a +0 dagger (63, 20, D:3) 19 arrows (64, 20, D:3) a +0 dagger (65, 16, D:3) 9 stones Level 4 of the Dungeon [Shop] Poeshogu's Jewellery Emporium a ring of protection from cold (275 gold) an amulet of guardian spirit (330 gold) a +6 ring of dexterity (643 gold) a +4 ring of evasion (396 gold) an amulet of regeneration (330 gold) the amulet of Vitality {Regen+ HP+15} (869 gold) [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. an amulet of faith (440 gold) a ring of flight (192 gold) (11, 12, D:4) a +0 giant spiked club (11, 16, D:4) 21 sling bullets (20, -10, D:4) a +0 scale mail a +0 hand axe (24, 29, D:4) 21 stones (25, 18, D:4) a +0 scale mail (27, 23, D:4) 23 arrows (30, -5, D:4) a +0 club (33, 23, D:4) 17 arrows (39, -14, D:4) a +0 robe (42, 10, D:4) a +0 leather armour Level 5 of the Dungeon (1, 8, D:5) a +0 leather armour (6, -12, D:5) a +0 plate armour (14, 1, D:5) a +0 dagger (still there?) a +0 dagger (still there?) (14, 2, D:5) a +0 dagger (19, 9, D:5) a +0 hand axe (32, 9, D:5) a +0 broad axe (35, 8, D:5) 12 gold pieces (36, 8, D:5) a scroll of fear (37, 8, D:5) 11 gold pieces (37, 18, D:5) 19 gold pieces (40, 6, D:5) 10 stones (40, 15, D:5) 18 gold pieces (44, 3, D:5) a +0 chain mail (45, -16, D:5) 18 stones (50, -7, D:5) a +0 quarterstaff (55, 10, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon [Shop] Irisamu's Antique Armour Shop a +2 pair of boots of stealth (559 gold) the +1 scale mail "Loref Gom" {Will- Regen+ SInv} (416 gold) SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Will: It decreases your willpower. a +0 scale mail (104 gold) a +0 helmet (117 gold) the +15 plate armour of the Kettle-Drum {rElec Dex+4} (2964 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. a +0 leather armour (52 gold) a +0 ring mail (104 gold) the +0 ring mail "Matyime" {Will++ Int-5 Slay+2} (449 gold) Int: It affects your intelligence (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Will: It greatly increases your willpower. the +1 plate armour of Tusuosedae {Harm Int+6} (1237 gold) Int: It affects your intelligence (+6). Harm: It increases damage dealt and taken. a +0 robe (18 gold) (1, 5, D:6) a +0 whip (3, 7, D:6) 23 stones (6, 4, D:6) a +1 leather armour of fire resistance a +0 falchion (7, 36, D:6) a +0 flail (20, -12, D:6) a +0 whip (20, -11, D:6) a +1 short sword of speed 5 stones (20, -10, D:6) a +0 dagger a +1 dagger of draining (21, -11, D:6) a +0 whip 3 stones (23, 32, D:6) a +0 leather armour a +0 flail (24, 36, D:6) a +0 hunting sling (28, 22, D:6) 22 arrows a +1 shortbow of flaming (29, 28, D:6) a +0 whip a stone (29, 31, D:6) a +0 short sword (30, 30, D:6) a potion of degeneration {!q} 2 potions of haste (32, 10, D:6) a +0 scale mail (33, 5, D:6) a +0 short sword (39, 2, D:6) a +0 mace (40, 10, D:6) a +0 giant club (44, 8, D:6) a +0 dagger of freezing 3 stones (44, 9, D:6) a +0 whip 5 stones (45, -4, D:6) a +0 quarterstaff (45, 2, D:6) a +0 troll leather armour (46, 10, D:6) a +0 short sword (49, 13, D:6) a +0 hand axe (50, -2, D:6) 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 chain mail (2, -11, D:7) a +0 leather armour (12, -19, D:7) a +0 shortbow 11 arrows a +3 dagger a +0 whip a +0 hand crossbow a +0 scale mail (12, -18, D:7) a +0 shortbow 23 arrows a +0 club (19, -7, D:7) a +0 whip (20, -4, D:7) a +0 leather armour a +0 halberd (21, -4, D:7) a +0 robe a +1 hand axe (22, 3, D:7) a +0 war axe of holy wrath (26, 18, D:7) a +0 short sword (42, -18, D:7) 8 arrows a +0 shortbow (49, -16, D:7) a +0 ring mail (56, -2, D:7) a +0 leather armour (57, -21, D:7) a +0 hand axe (57, -20, D:7) a +0 dagger a +0 club a +1 scale mail of poison resistance a +0 dagger a +0 robe (57, -19, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 leather armour (4, -16, D:8) 19 arrows (17, 4, D:8) a +0 dagger (21, 28, D:8) a +0 hand axe (22, -7, D:8) a +0 dagger a +0 robe (22, 3, D:8) a +0 quarterstaff (27, -21, D:8) 18 stones (27, -8, D:8) a +0 shortbow 12 arrows (28, -8, D:8) a +0 trident (29, 9, D:8) a +0 robe (35, -17, D:8) 24 stones a +0 dagger a +0 robe a +0 dagger (37, -19, D:8) a potion of degeneration {!q} a +0 chain mail a +0 battleaxe a +0 robe a +0 dagger a +0 whip a +0 robe a +0 dagger (38, -19, D:8) a +0 robe a +2 whip of flaming (40, -19, D:8) a +0 whip a potion of mutation {!q} (41, -9, D:8) a +0 robe a +1 hand axe (41, -4, D:8) a +0 robe a +0 flail (42, -8, D:8) a +0 robe a +3 hand axe (44, -17, D:8) a +0 robe a +2 falchion (48, 6, D:8) a +0 robe (48, 17, D:8) a +0 club a boomerang a +0 flail a +0 chain mail (48, 18, D:8) a +0 club (50, 26, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (0, 44, D:9) a +0 leather armour (7, 23, D:9) +0 acid dragon scales (11, 4, D:9) a +0 falchion (11, 29, D:9) an adder corpse (13, 12, D:9) a -3 morningstar a -1 long sword a -2 short sword a -1 executioner's axe (13, 18, D:9) a bat corpse (14, 33, D:9) a bat corpse (15, 35, D:9) a +1 dagger of chaos a +0 robe the human corpse of Psyche a scorpion corpse (20, 2, D:9) 20 arrows (20, 34, D:9) a +0 quarterstaff (25, 25, D:9) a staff of conjuration (34, 13, D:9) a +0 ring mail (35, 34, D:9) 22 arrows a +0 shortbow (38, 14, D:9) a +1 rapier of electrocution (40, 12, D:9) 18 arrows a +0 shortbow (43, 34, D:9) a scorpion corpse (46, 33, D:9) 23 arrows a +0 shortbow (48, 33, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +2 cloak (0, 10, D:10) 25 sling bullets (2, 2, D:10) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) 24 gold pieces (9, -6, D:14) a potion of magic Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (still there?) 14 arrows (still there?) a centaur corpse (still there?) (4, -5, D:15) 19 sling bullets the Ecumenical Temple